Recently I was trying to use the same pattern in TypeScript adding some type annotations but it did not work! If you have had the same issue yourself read through to find out how to solve it.
I thought it would be nice to write a quick summary with some bullet points including the most interesting announcements from the keynote in case you don’t have 1 hour free to watch it yourself but can invest 2 minutes in reading an article.
In this final issue we will complete our game by adding some excitement through the possibility of dying. We will also make the game more visually appealing with some styles and graphics, experiment with the Web Speech Synthesis API and we’ll wrap it up with a small reflection about the whole experience.
At the end of the last article we had completed the beginnings of a game with a beautiful black background and some letters falling off the screen. Let’s continue building our game by adding some player interaction through the Web Speech API!